Finally, we found it extremely difficult to find test participants that were willing to do in-person testing. Other challenges we faced included conducting in-person research due to Covid safety restrictions and the lack of headset equipment available during testing. There are limited AR prototyping tools available, so often, what we designed in 2D was very different in 3D space, especially since it was difficult to simulate the transparency of the interface. One of the biggest challenges in designing Virtual Display Manager was the transition from 2D mockups to 3D prototypes. What was the particular challenge in the project from a UX point of view?
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